Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Queen's Agent

5B · Creature — Vampire Scout

Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3

Similar cards

Color identity:
NameManaTypeText
Josu Vess, Lich Knight 2BBLegendary Creature — Zombie Knight Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. 4/5
Strongarm Thug 2BCreature — Human Mercenary When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. 1/1
Overwhelmed Archivist 2UCreature — Human Wizard When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/2
Snaremaster Sprite UCreature — Faerie Wizard Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1
Invasion of New Phyrexia XWUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
Kor Sanctifiers 2WCreature — Kor Cleric Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. 2/3
Caldaia Strongarm 4GCreature — Human Warrior When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/3
Mist Raven 2UUCreature — Bird Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. 2/2
Crocodile of the Crossing 3GCreature — Crocodile Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4
Heavy Infantry 4WCreature — Human Soldier When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4
Page 159