Card Codex

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17 May 2024: Card library updated.

Questing Druid

1G · Creature — Human Druid

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. 1/1

Similar cards

Color identity:
NameManaTypeText
Fangren Firstborn 1GGGCreature — Beast Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature. 4/2
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Wildwood Mentor 2GCreature — Treefolk Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. 1/1
Quest for the Goblin Lord REnchantment Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
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Dusk Legion Duelist 1WCreature — Vampire Soldier Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn. 2/2
Opal Titan 2WWEnchantment When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
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Infuse with the Elements 3GInstant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
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