Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Queue of Beetles

3R · Creature — Insect

Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.) 3/3

Similar cards

Color identity:
NameManaTypeText
Dusk Legion Dreadnought 5Artifact — Vehicle Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/6
Funeral Longboat 2Artifact — Vehicle Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Reverse Damage 1WWInstant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Comeuppance 3WInstant Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Dragon Bell Monk 2WCreature — Human Monk Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2
Tuktuk Scrapper 3RCreature — Goblin Artificer Ally Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. 2/2
Hovermyr 2Artifact Creature — Myr Flying, vigilance 1/2
Goblin Grappler RCreature — Goblin Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 1/1
Moonlit Ambusher Creature — Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3
Tavern Smasher Creature — Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
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