Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Queue of Beetles

3R · Creature — Insect

Haste The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.) 3/3

Similar cards

Color identity:
NameManaTypeText
Feather, the Redeemed RWWLegendary Creature — Angel Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. 3/4
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Aryel, Knight of Windgrace 2WBLegendary Creature — Human Knight Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4
Perilous Myr 2Artifact Creature — Phyrexian Myr When Perilous Myr dies, it deals 2 damage to any target. 1/1
Alabaster Kirin 3WCreature — Kirin Flying, vigilance 2/3
Fiery Impulse RInstant Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
Liliana's Indignation XBSorcery Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.
Woodland Patrol 2GCreature — Human Scout Vigilance 3/2
Hollowhenge Huntmaster Creature — Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6
Song of Blood 1RSorcery Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Page 350