Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quickchange

1U · Instant

Target creature becomes the color or colors of your choice until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Rootborn Defenses 2WInstant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Grappling Sundew 1GCreature — Plant Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4
Viashino Racketeer 2RCreature — Viashino Rogue When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. 2/1
Guildpact Paragon Artifact Creature — Construct Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5
Ophidian Eye 2UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Don't Move 3WWSorcery Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
Wily Bandar GCreature — Cat Monkey {2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Force Void 2UInstant Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.
Mind Ravel 2BSorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
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