Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quicken

U · Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Similar cards

Color identity:
NameManaTypeText
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Spreading Seas 1UEnchantment — Aura Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Shrewd Hatchling 3U/RCreature — Elemental Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. 6/6
Yuma, Proud Protector 5RGWLegendary Creature — Human Ranger This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. 6/6
Daybreak Ranger 2GCreature — Human Archer Ranger Werewolf {T}: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. 2/2
Hidden Ancients 1GEnchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Defiler of Vigor 3GGCreature — Phyrexian Wurm Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. 6/6
Putrefaction 4BEnchantment Whenever a player casts a green or white spell, that player discards a card.
Havoc 1REnchantment Whenever an opponent casts a white spell, they lose 2 life.
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