M:tG card similarity search
4UU · Creature — Dragon
Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Hand of Emrakul | 9 | Creature — Eldrazi | You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost. Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) 7/7 |
Temur Charm | GUR | Instant | Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn. |
Into the Story | 5UU | Instant | This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards. |
Sarah's Wings | W | Tribal Instant — Angel | Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.) |
Vertigo | R | Instant | Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. |
Blurred Mongoose | 1G | Creature — Mongoose | This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1 |
Stonebound Mentor | 1RW | Creature — Spirit Advisor | Whenever one or more cards leave your graveyard, scry 1. 3/3 |
Ribald Shanty | 1R | Instant — Chorus | Starting intensity 2 This spell deals damage equal to its intensity to target creature or planeswalker. All Chorus cards you own intensify by 1. |
Phase Dolphin | 2U | Creature — Elemental Whale | Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn. 1/4 |
Down for Repairs | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) |