Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quicksilver Geyser

4U · Instant

Return up to two target nonland permanents to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Aerial Extortionist 3WWCreature — Bird Soldier Flying Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card. 4/3
Chthonian Nightmare 1BEnchantment When Chthonian Nightmare enters the battlefield, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Ethereal Forager 4UUCreature — Elemental Whale Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand. 3/3
Storm Cauldron 5Artifact Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.
Bioluminary 2UCreature — Merfolk Performer Whenever Bioluminary deals combat damage to a player, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. 1/3
Cataclysmic Gearhulk 3WWArtifact Creature — Construct Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. 4/5
Mesmeric Orb 2Artifact Whenever a permanent becomes untapped, that permanent's controller mills a card.
Zndrsplt's Judgment 4USorcery For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
Work a Double 2RRSorcery Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
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