Card Codex

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17 May 2024: Card library updated.

Quintorius, Field Historian

3RW · Legendary Creature — Elephant Cleric

Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. 2/4

Similar cards

Color identity:
NameManaTypeText
Kitsune Riftwalker 1WWCreature — Fox Wizard Protection from Spirits and from Arcane 2/1
Wind Spirit 4UCreature — Elemental Spirit Flying Menace (This creature can't be blocked except by two or more creatures.) 3/2
Wrangler of the Damned 3WUCreature — Human Soldier Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4
Drogskol Infantry 1WCreature — Spirit Soldier Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Inkling Summoning 1W/BW/BSorcery — Lesson Create a 2/1 white and black Inkling creature token with flying.
Release to Memory 3WInstant Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Sekki, Seasons' Guide 5GGGLegendary Creature — Spirit Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. 0/0
Vampire Revenant 3BCreature — Vampire Spirit Flying 3/1
Sire of the Storm 4UUCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3
Brinebound Gift Enchantment — Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
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