Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quintorius, Loremaster

3RW · Legendary Creature — Elephant Cleric

Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. 3/5

Similar cards

Color identity:
NameManaTypeText
Frantic Salvage 3WInstant Put any number of target artifact cards from your graveyard on top of your library. Draw a card.
Sanwell, Avenger Ace 1WLegendary Creature — Human Pilot As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. 3/1
Drogskol Infantry 1WCreature — Spirit Soldier Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Trial of a Time Lord 1WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
Flesh 3BGSorcery Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.)
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
The Parting of the Ways 4RREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls.
Zahid, Djinn of the Lamp 4UULegendary Creature — Djinn You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying 5/6
Alliance of Arms WSorcery Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Take Up Arms 4WInstant Create three 1/1 white Warrior creature tokens.
Page 173