M:tG card similarity search
2G · Creature — Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Explore | 1G | Sorcery | You may play an additional land this turn. Draw a card. |
Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 |
Deep Water | UU | Enchantment | {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. |
Raging Spirit | 3R | Creature — Spirit | {2}: Raging Spirit becomes colorless until end of turn. 3/3 |
Peak Eruption | 2R | Sorcery | Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller. |
Slinking Serpent | 2UB | Creature — Serpent | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |
Temporal Eddy | 2UU | Sorcery | Put target creature or land on top of its owner's library. |
Court of Bounty | 2GG | Enchantment | When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. |
Sea Kings' Blessing | U | Instant | One or more target creatures become blue until end of turn. |
Wilderness Reclamation | 3G | Enchantment | At the beginning of your end step, untap all lands you control. |