M:tG card similarity search
2G · Creature — Elf Druid
{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Mimic | 2 | Artifact — Treasure | {T}, Sacrifice Mimic: Add one mana of any color. {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. |
Dwynen, Gilt-Leaf Daen | 2GG | Legendary Creature — Elf Warrior | Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4 |
Myriad Landscape | Land | Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. | |
Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |
Mystic Monstrosity | Artifact Creature — Construct | Lands you control have "{T}: Add one mana of any color." 5/6 | |
Metamorphic Blast | U | Instant | Spree (Choose one or more additional costs.) + {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} — Target player draws two cards. |
Llanowar Greenwidow | 2G | Creature — Spider | Reach, trample Domain — {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control. 4/3 |
Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |
Fylamarid | 1UU | Creature — Squid Beast | Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3 |
Eccentric Farmer | 2G | Creature — Human Peasant | When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 2/3 |