M:tG card similarity search
1G · Creature — Elf Druid Scout
{T}: Add one mana of any color that a land an opponent controls could produce. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Advocate | 1G | Creature — Elf Druid Ally | Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. 2/3 |
Sejiri Steppe | Land | Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}. | |
Oath of Nissa | G | Legendary Enchantment | When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells. |
Flickering Ward | W | Enchantment — Aura | Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. |
Hulking Raptor | 2GG | Creature — Dinosaur | Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3 |
Enigma Ridges | Plane — Echoir | When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. | |
Jaded Response | 1U | Instant | Counter target spell if it shares a color with a creature you control. |
Soul of Ravnica | 4UU | Creature — Avatar | Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. 6/6 |
Llanowar Visionary | 2G | Creature — Elf Druid | When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. 2/2 |
Millikin | 2 | Artifact Creature — Construct | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 0/1 |