Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Quirion Explorer

1G · Creature — Elf Druid Scout

{T}: Add one mana of any color that a land an opponent controls could produce. 1/1

Similar cards

Color identity:
NameManaTypeText
Jurassic Park Legendary Land (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.
Cloakwood Swarmkeeper GCreature — Elf Ranger Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper. 1/1
Hinterland Harbor Land Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Dwarven Miner 1RCreature — Dwarf {2}{R}, {T}: Destroy target nonbasic land. 1/2
Marisi, Breaker of the Coil 1RGWLegendary Creature — Cat Warrior Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4
Kazuul, Tyrant of the Cliffs 3RRLegendary Creature — Ogre Warrior Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}. 5/4
Jangling Automaton 3Artifact Creature — Construct Whenever Jangling Automaton attacks, untap all creatures defending player controls. 3/2
Zendikar Incarnate 2RGCreature — Elemental Zendikar Incarnate's power is equal to the number of lands you control. */4
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
Floodwater Dam 3Artifact {X}{X}{1}, {T}: Tap X target lands.
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