M:tG card similarity search
6UU · Creature — Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying 5/4
Name | Mana | Type | Text |
---|---|---|---|
Dread Statuary | Land | {T}: Add {C}. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. | |
Zamriel, Seraph of Steel | 2WW | Legendary Creature — Angel | Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4 |
Nightshade Stinger | B | Creature — Faerie Rogue | Flying Nightshade Stinger can't block. 1/1 |
Vihaan, Goldwaker | RWB | Legendary Creature — Dwarf Warlock | Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. 3/3 |
Hit | 1BR | Instant | Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value. |
Hangarback Walker | XX | Artifact Creature — Construct | Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker. 0/0 |
Decommission | 2W | Instant | Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life. |
Arms Race | 3R | Enchantment | {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. |
Topple the Statue | 2W | Instant | Tap target permanent. If it's an artifact, destroy it. Draw a card. |
Salvage Scuttler | 4U | Creature — Crab | Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4 |