Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

R&D's Secret Lair

· Legendary Land

Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.)

Similar cards

Color identity:
NameManaTypeText
Prismatic Lens 2Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
School of the Unseen Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Shimmering Grotto Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Unknown Shores Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Escape to the Wilds 3RGSorcery Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Rootrider Faun 1GCreature — Satyr Scout {T}: Add {G}. {1}, {T}: Add one mana of any color. 1/3
Demonic Attorney 1BBSorcery Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of their library.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Prosper, Tome-Bound 2BRLegendary Creature — Tiefling Warlock Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token. 1/4
Reliquary Tower Land You have no maximum hand size. {T}: Add {C}.
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