Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rabid Bloodsucker

4B · Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Spreading Rot 4BSorcery Destroy target land. Its controller loses 2 life.
Death of a Thousand Stings 4BInstant — Arcane Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
Takenuma Bleeder 2BCreature — Ogre Shaman Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. 3/3
Thieving Amalgam 5BBCreature — Ape Snake At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7
Witness the End 3BSorcery Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.
Tyrant's Choice 1BSorcery Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Volrath's Motion Sensor BEnchantment — Aura Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
Bellowing Mauler 4BCreature — Ogre Warrior At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. 4/6
Mindcrank 2Artifact Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Page 41