Card Codex

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17 May 2024: Card library updated.

Rabid Elephant

4G · Creature — Elephant

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4

Similar cards

Color identity:
NameManaTypeText
Aquatic Ingress 2UInstant — Adventure Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Ghostly Changeling 2BCreature — Shapeshifter Changeling (This card is every creature type.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. 2/2
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Whispering Shade 3BCreature — Shade Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1
Trial WUInstant Return all creatures blocking or blocked by target creature to their owner's hand.
Burrenton Shield-Bearers 4WCreature — Kithkin Soldier Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Siege Elemental 4RRCreature — Elemental Trample Untapped creatures can't block. Tapped creatures can block. 6/6
Aegis of the Meek 3Artifact {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
Bold Impaler RCreature — Vampire Knight {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2
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