Card Codex

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17 May 2024: Card library updated.

Racecourse Fury

R · Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."

Similar cards

Color identity:
NameManaTypeText
Savage Surge 1GInstant Target creature gets +2/+2 until end of turn. Untap that creature.
Veteran's Reflexes WInstant Target creature gets +1/+1 until end of turn. Untap that creature.
Dominating Licid 1UUCreature — Licid {1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. 1/1
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Iron-Barb Hellion 5RCreature — Hellion Beast Haste Iron-Barb Hellion can't block. 5/4
Goblin Fire Fiend 3RCreature — Goblin Berserker Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Sailmonger 3UCreature — Human Monger {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
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