M:tG card similarity search
R · Enchantment — Aura
Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."
| Name | Mana | Type | Text |
|---|---|---|---|
| Phoenix of Ash | 1RR | Creature — Phoenix | Flying, haste {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Phoenix of Ash escapes with a +1/+1 counter on it. 2/2 |
| Pippin, Guard of the Citadel | WU | Legendary Creature — Halfling Soldier | Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2 |
| Sunbathing Rootwalla | 1G | Creature — Lizard | Domain — {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. 2/2 |
| Coerced to Kill | 3UB | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
| Trenching Steed | 3W | Creature — Horse Rebel | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3 |
| Cabaretti Confluence | 3RGW | Sorcery | Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn. |
| Viashino Branchrider | R | Creature — Viashino Warrior | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. 1/1 |
| Anthousa, Setessan Hero | 3GG | Legendary Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. 4/5 |
| Octo Opus | 3UU | Enchantment | When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.) Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds. |
| Wolf's Quarry | 4GG | Sorcery | Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |