Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Racecourse Fury

R · Enchantment — Aura

Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."

Similar cards

Color identity:
NameManaTypeText
Dust Bowl Land {T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Woodlurker Mimic 1B/GCreature — Shapeshifter Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1
Oboro Breezecaller 1UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1
Tectonic Instability 2REnchantment Whenever a land enters the battlefield, tap all lands its controller controls.
Cytoplast Manipulator 2UUCreature — Human Wizard Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0
Hellraiser Goblin 2RCreature — Goblin Berserker Creatures you control have haste and attack each combat if able. 2/2
Gruesome Encore 2BSorcery Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Gut, Brutal Fanatic 4BRRLegendary Creature — Goblin Shaman When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step. 5/4
Joint Assault GInstant Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Selfless Spirit 1WCreature — Spirit Cleric Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1
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