M:tG card similarity search
RG · Creature — Cat Warrior
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability." 3/2
Name | Mana | Type | Text |
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Basandra, Battle Seraph | 3RW | Legendary Creature — Angel | Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. 4/4 |
Vodalian Mindsinger | 1UU | Creature — Merfolk Wizard | Kicker {1}{R} and/or {1}{G} Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. 2/2 |
The Pit | Plane — The Abyss | When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." Whenever chaos ensues, each player sacrifices a nonartifact creature. | |
Alloy Golem | 6 | Artifact Creature — Golem | As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4 |
Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
Predators' Hour | 1B | Sorcery | Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell." |
Sidewinder Sliver | W | Creature — Sliver | All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) 1/1 |
Mutual Destruction | B | Sorcery | This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
Manriki-Gusari | 2 | Artifact — Equipment | Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Spinneret Sliver | 1G | Creature — Sliver | All Sliver creatures have reach. 2/2 |