M:tG card similarity search
2GG · Legendary Creature — Avatar Wizard
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order. 2/5
Name | Mana | Type | Text |
---|---|---|---|
Exhume | 1B | Sorcery | Each player puts a creature card from their graveyard onto the battlefield. |
Living Conundrum | 4U | Creature — Elemental | Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5 |
Lagrella, the Magpie | GWU | Legendary Creature — Human Soldier | When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. 2/3 |
Tazri, Stalwart Survivor | 2W | Legendary Creature — Human Warrior | Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability." {W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand. 3/3 |
Noggle Hedge-Mage | 2U/R | Creature — Noggle Wizard | When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker. 2/2 |
Faerie Impostor | U | Creature — Faerie Rogue | Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/1 |
Rising Populace | 2W | Creature — Human | Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. 2/2 |
Deification | 1W | Enchantment | As Deification enters the battlefield, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. |
Longtusk Stalker | G | Creature — Cat | Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}. Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. 1/1 |
Dig Deep | 1G | Sorcery — Adventure | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. |