M:tG card similarity search
2W · Instant
Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Niall Silvain | GGG | Creature — Ouphe | {G}{G}{G}{G}, {T}: Regenerate target creature. 2/2 |
Burn Together | R | Sorcery — Adventure | Target creature you control deals damage equal to its power to any other target. Then sacrifice it. |
Hamletback Goliath | 6R | Creature — Giant Warrior | Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. 6/6 |
Simic Manipulator | 1UU | Creature — Mutant Wizard | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. 0/1 |
Soul Reap | 1B | Sorcery | Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. |
Hook Horror | 4B | Creature — Horror | Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3 |
Goblin Grenadiers | 3R | Creature — Goblin | Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land. 2/2 |
You Find a Cursed Idol | 1G | Sorcery | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) |
Crush Underfoot | 1R | Tribal Instant — Giant | Choose a Giant creature you control. It deals damage equal to its power to target creature. |
Voldaren Thrillseeker | 2R | Creature — Vampire Warrior | Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. 1/1 |