Card Codex

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17 May 2024: Card library updated.

Radiant, Archangel

3WW · Legendary Creature — Angel

Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. 3/3

Similar cards

Color identity:
NameManaTypeText
Ramunap Hydra 3GCreature — Snake Hydra Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. 3/3
Mycosynth Fiend 2GCreature — Phyrexian Horror Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. 2/2
Orthodoxy Enforcer 3WCreature — Phyrexian Cleric Vigilance Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. 2/4
Loxodon Punisher 3WCreature — Elephant Soldier Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2
Voice of Grace 3WCreature — Angel Flying, protection from black 2/2
Aven Brigadier 3WWWCreature — Bird Soldier Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5
Waterfall Aerialist 3UCreature — Djinn Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Swooping Talon 4WWCreature — Bird Soldier Flying {1}: Swooping Talon loses flying until end of turn. Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/6
Grimclaw Bats 1BCreature — Bat Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1
Dusk Charger 3BCreature — Horse Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. 3/3
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