M:tG card similarity search
2W · Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dismiss into Dream | 6U | Enchantment | Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." |
| Pathfinding Axejaw | 3G | Creature — Dinosaur | When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3 |
| Jadelight Ranger | 1GG | Creature — Merfolk Scout Ranger | When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1 |
| Naya Hushblade | R/WG | Creature — Elf Rogue | As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) 2/1 |
| Starfield of Nyx | 4W | Enchantment | At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. |
| Story Circle | 1WW | Enchantment | As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
| Phyrexian Awakening | 2W | Enchantment | When Phyrexian Awakening enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have vigilance. |
| Dearly Departed | 4WW | Creature — Spirit | Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5 |
| Sandstone Bridge | Land | Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}. | |
| Valor in Akros | 3W | Enchantment | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. |