Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Radiant Essence

1GW · Creature — Spirit

Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3

Similar cards

Color identity:
NameManaTypeText
Minotaur Tactician 3RCreature — Minotaur Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. 1/1
Crusading Knight 2WWCreature — Human Knight Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2
Leonin Lightbringer 2WCreature — Cat Rebel Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as Leonin Lightbringer is equipped, it gets +1/+1. 3/2
Knight of Grace 1WCreature — Human Knight First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent. 2/2
Echo of Dusk 1BCreature — Vampire Spirit Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. 2/2
Copperhoof Vorrac 3GGCreature — Boar Beast Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. 2/2
Wu Admiral 4UCreature — Human Soldier Wu Admiral gets +1/+1 as long as an opponent controls an Island. 3/3
Celestial Messenger 2UUCreature — Bird Spirit Flash (You may cast this card any time you could cast an instant.) Flying Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker. 3/2
Divinity of Pride W/BW/BW/BW/BW/BCreature — Spirit Avatar Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4
Scurrid Colony 1GCreature — Squirrel Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. 2/2
Page 3