M:tG card similarity search
RGW · Creature — Kavu
{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Treacherous Link | 1B | Enchantment — Aura | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. |
Defang | 1W | Enchantment — Aura | Enchant creature Prevent all damage that would be dealt by enchanted creature. |
Inviolability | 1W | Enchantment — Aura | Enchant creature Prevent all damage that would be dealt to enchanted creature. |
Muzzle | 1W | Enchantment — Aura | Enchant creature Prevent all damage that would be dealt by enchanted creature. |
Angrath's Marauders | 5RR | Creature — Human Pirate | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4 |
Shieldmage Advocate | 2W | Creature — Human Cleric | {T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice. 1/3 |
Feywild Visitor | 2U | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying." |
Nine Lives | 1WW | Enchantment | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
Trained Pronghorn | 1W | Creature — Antelope | Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. 1/1 |
Vivien's Stampede | 4GG | Sorcery | Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn. |