M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Fountain Watch | 3WW | Creature — Human Cleric | Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) 2/4 |
Hydra's Growth | 2G | Enchantment — Aura | Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. |
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Revoke Privileges | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack, block, or crew Vehicles. |
Venture Forth | 3G | Sorcery | Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G} |
Denying Wind | 7UU | Sorcery | Search target player's library for up to seven cards and exile them. Then that player shuffles. |
Messenger's Speed | R | Enchantment — Aura | Enchant creature Enchanted creature has trample and haste. |
Guise of Fire | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able. |
Wall of Mourning | 1W | Creature — Wall | Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4 |
Shire Shirriff | 1W | Creature — Halfling Soldier | Vigilance When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. 2/2 |