M:tG card similarity search
1W · Instant
Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Kamber, the Plunderer | 3B | Legendary Creature — Vampire Rogue | Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 3/4 |
Gideon's Defeat | W | Instant | Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life. |
Skola Grovedancer | 1G | Enchantment Creature — Satyr Druid | Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. 2/2 |
Glass-Cast Heart | 2B | Artifact | Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life. |
Sphinx's Insight | 2WU | Instant | Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life. |
Staff of the Wild Magus | 3 | Artifact | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. |
Glorifier of Dusk | 3WW | Creature — Vampire Soldier | Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4 |
Emberwilde Djinn | 2RR | Creature — Djinn | Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4 |
Words of Worship | 2W | Enchantment | {1}: The next time you would draw a card this turn, you gain 5 life instead. |
Cloudblazer | 3WU | Creature — Human Scout | Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2 |