M:tG card similarity search
3G · Creature — Spirit
{T}: Target creature loses flying until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Soul Enervation | 3B | Enchantment | Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |
Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |
Explosive Growth | G | Instant | Kicker {5} (You may pay an additional {5} as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. |
Might of Murasa | 1G | Instant | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. |
Rookie Mistake | U | Instant | Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. |
Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. |
Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
Confidence from Strength | 2G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |