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17 May 2024: Card library updated.

Raff Capashen, Ship's Mage

2WU · Legendary Creature — Human Wizard

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3

Similar cards

Color identity:
NameManaTypeText
Ledger Shredder 1UCreature — Bird Advisor Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/3
Fierce Guardianship 2UInstant If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.
Docent of Perfection 3UUCreature — Insect Horror Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. 5/4
Lulu, Forgetful Hollyphant 2WLegendary Creature — Elephant Angel Flying Specialize {2} When Lulu, Forgetful Hollyphant enters the battlefield, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying." 1/3
Academy Loremaster UUCreature — Human Wizard At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. 2/3
Breaking Wave 2UUSorcery You may cast Breaking Wave as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures.
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Jodah, Archmage Eternal 1URWLegendary Creature — Human Wizard Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. 4/3
Whispersteel Dagger 2BArtifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip {3}
Geist-Fueled Scarecrow 4Artifact Creature — Scarecrow Creature spells you cast cost {1} more to cast. 4/4
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