Card Codex

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17 May 2024: Card library updated.

Raffine, Scheming Seer

WUB · Legendary Creature — Sphinx Demon

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) 1/4

Similar cards

Color identity:
NameManaTypeText
Aerial Guide 2UCreature — Drake Flying Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn. 2/2
Rage Nimbus 2RCreature — Elemental Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3
Rock Slide XRInstant Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Bag End Porter 3GCreature — Dwarf Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. 4/4
Thromok the Insatiable 3RGLegendary Creature — Hellion Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.) 0/0
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Resounding Silence 3WInstant Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, exile up to two target attacking creatures.
Warmonger Hellkite 4RRCreature — Dragon Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn. 5/5
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Victory's Herald 3WWWCreature — Angel Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. 4/4
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