Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ragamuffyn

2B · Creature — Zombie Cleric

Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Thought Gorger 2BBCreature — Horror Trample When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2
Life's Legacy 1GSorcery As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.
Jacob Hauken, Inspector 1ULegendary Creature — Human Advisor {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. 0/2
Blossoming Tortoise 2GGCreature — Turtle Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1. 3/3
Firebrand Ranger 1RCreature — Human Soldier Ranger {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1
Primitive Etchings 2GGEnchantment Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Sadistic Hypnotist 3BBCreature — Human Minion Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2
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