M:tG card similarity search
R · Legendary Creature — Monkey Pirate
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/1
Name | Mana | Type | Text |
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Ghost of Ramirez DePietro | 2U | Legendary Creature — Spirit Pirate | Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) 2/3 |
Ancient Bronze Dragon | 5GG | Creature — Elder Dragon | Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7 |
Agent of Raffine | U | Creature — Human Rogue | {2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down. 1/2 |
Robber of the Rich | 1R | Creature — Human Archer Rogue | Reach, haste Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2 |
Fblthp, Lost on the Range | 1UU | Legendary Creature — Homunculus | Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. 1/1 |
Mystery Key | 1U | Artifact — Equipment | When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Siphon Insight | UB | Instant | Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B} |
Magus of the Mind | 4UU | Creature — Human Wizard | {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5 |
Vesuvan Drifter | 2U | Creature — Shapeshifter | Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. 2/4 |
Elder Brain | 5BB | Creature — Horror | Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6 |