M:tG card similarity search
2R · Creature — Elemental
Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3
Name | Mana | Type | Text |
---|---|---|---|
High Alert | 1WU | Enchantment | Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature. |
Flockchaser Phantom | 4WU | Creature — Spirit | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5 |
Ghost-Lit Drifter | 2U | Creature — Spirit | Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn. 2/2 |
Blistering Barrier | 2R | Creature — Wall | Defender (This creature can't attack.) 5/2 |
Fortified Rampart | 1W | Creature — Wall | Defender 0/6 |
Glacial Wall | 2U | Creature — Wall | Defender (This creature can't attack.) 0/7 |
Steel Wall | 1 | Artifact Creature — Wall | Defender (This creature can't attack.) 0/4 |
Wall of Earth | 1R | Creature — Wall | Defender (This creature can't attack.) 0/6 |
Wall of Granite | 2R | Creature — Wall | Defender (This creature can't attack.) 0/7 |
Wall of Heat | 2R | Creature — Wall | Defender (This creature can't attack.) 2/6 |