Card Codex

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17 May 2024: Card library updated.

Rageblood Shaman

1RR · Creature — Minotaur Shaman

Trample Other Minotaur creatures you control get +1/+1 and have trample. 2/3

Similar cards

Color identity:
NameManaTypeText
Roalesk, Apex Hybrid 2GGULegendary Creature — Human Mutant Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5
Joust 1RSorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Needleshot Gourna 4GGCreature — Beast Reach (This creature can block creatures with flying.) 3/6
Towering Indrik 3GCreature — Beast Reach (This creature can block creatures with flying.) 2/4
Lodestone Myr 4Artifact Creature — Myr Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. 2/2
Haunted Cloak 3Artifact — Equipment Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Towering Titan 4GGCreature — Giant Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0
Coastline Marauders 2RCreature — Human Pirate Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3
Creakwood Liege 1B/GB/GB/GCreature — Horror Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token. 2/2
Rally to Battle 3WInstant Creatures you control get +1/+3 until end of turn. Untap them.
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