Card Codex

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17 May 2024: Card library updated.

Ragefire Hellkite

4RR · Creature — Dragon

Flying Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn. 5/3

Similar cards

Color identity:
NameManaTypeText
Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Preacher of the Schism 2BCreature — Vampire Cleric Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4
Ellivere of the Wild Court 2GWLegendary Creature — Human Knight Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) Whenever an enchanted creature you control deals combat damage to a player, draw a card. 4/4
Misshapen Fiend 1BCreature — Horror Mercenary Flying 1/1
Bloodmark Mentor 1RCreature — Goblin Warrior Red creatures you control have first strike. 1/1
Goblin Skycutter 1RCreature — Goblin Warrior Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn. 2/1
Bound by Moonsilver 2WEnchantment — Aura Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.
Fireshrieker 3Artifact — Equipment Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Fencer's Magemark 2REnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.
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