M:tG card similarity search
4RR · Creature — Dragon
Flying Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn. 5/3
Name | Mana | Type | Text |
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Riparian Tiger | 3GG | Creature — Cat | Trample When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. 4/4 |
Krond the Dawn-Clad | GGGWWW | Legendary Creature — Archon | Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. 6/6 |
Selfless Spirit | 1W | Creature — Spirit Cleric | Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. 2/1 |
Amber Gristle O'Maul | 3R | Legendary Creature — Dwarf Cleric | Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3 |
Prickly Marmoset | 2R | Creature — Monkey | First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3 |
Mayhem Patrol | 1R | Creature — Devil Warrior | Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2 |
Peregrine Mask | 1 | Artifact — Equipment | Equipped creature has defender, flying, and first strike. Equip {2} |
Dwarven Strike Force | 4R | Creature — Dwarf Berserker | Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn. 4/3 |
Grotag Bug-Catcher | 1R | Creature — Goblin Warrior | Trample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2 |
Ondu Rising | 1W | Sorcery | Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |