Card Codex

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17 May 2024: Card library updated.

Ragged Veins

1B · Enchantment — Aura

Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.

Similar cards

Color identity:
NameManaTypeText
Magebane Armor 3Artifact — Equipment Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Nature's Chosen GEnchantment — Aura Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
Subversion 3BBEnchantment At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Feed the Swarm 1BSorcery Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Spirit Shackle BBEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Exsanguinate XBBSorcery Each opponent loses X life. You gain life equal to the life lost this way.
Calix, Guided by Fate 1GWLegendary Enchantment Creature — Human Druid Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. 2/2
Mantle of the Ancients 3WWEnchantment — Aura Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Faith Healer 1WCreature — Human Cleric Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1
Oni Possession 2BEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
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