Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ragged Veins

1B · Enchantment — Aura

Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.

Similar cards

Color identity:
NameManaTypeText
Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
Lolth, Spider Queen 3BBLegendary Planeswalker — Lolth Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [−3]: Create two 2/1 black Spider creature tokens with menace and reach. [−8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Loyalty 4
Audacious Thief 2BCreature — Human Rogue Whenever Audacious Thief attacks, you draw a card and you lose 1 life. 2/2
Nightdrinker Moroii 3BCreature — Vampire Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2
Patron of the Nezumi 5BBLegendary Creature — Spirit Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. 6/6
Zof Consumption 4BBSorcery Each opponent loses 4 life and you gain 4 life.
Reciprocate WInstant Exile target creature that dealt damage to you this turn.
Eerie Interference 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Infernal Grasp 1BInstant Destroy target creature. You lose 2 life.
Game of Chaos RRRSorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Page 78