M:tG card similarity search
R · Creature — Goblin Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Spirit of the Night | 6BBB | Legendary Creature — Demon Spirit | Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5 |
Mirror March | 5R | Enchantment | Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
Akki Ember-Keeper | 1R | Enchantment Creature — Goblin Warrior | Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) 2/1 |
Inferno of the Star Mounts | 4RR | Legendary Creature — Dragon | This spell can't be countered. Flying, haste {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. 6/6 |
Falkenrath Aristocrat | 2BR | Creature — Vampire Noble | Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. 4/1 |
Admiral Brass, Unsinkable | 2UBR | Legendary Creature — Human Pirate | When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3 |
Grand Warlord Radha | 2RG | Legendary Creature — Elf Warrior | Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4 |
Dark-Dweller Oracle | 1R | Creature — Goblin Shaman | {1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.) 2/2 |
Itzquinth, Firstborn of Gishath | RG | Legendary Creature — Dinosaur | Haste When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. 2/3 |
Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. |