M:tG card similarity search
2R · Creature — Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Bower Passage | 1G | Enchantment | Creatures with flying can't block creatures you control. |
Steadfast Armasaur | 3W | Creature — Dinosaur | Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3 |
Shambling Remains | 1BR | Creature — Zombie Horror | Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |
The Foretold Soldier | 2GG | Creature — Alien Zombie Soldier | The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6 |
Slith Strider | 1UU | Creature — Slith | Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Cloud Djinn | 5U | Creature — Djinn | Flying Cloud Djinn can block only creatures with flying. 5/4 |
Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
Blazing Blade Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. 2/2 |
Cloud Elemental | 2U | Creature — Elemental | Flying Cloud Elemental can block only creatures with flying. 2/3 |
Novellamental | 1U | Creature — Elemental | Flying Novellamental can block only creatures with flying. 2/1 |