M:tG card similarity search
2B · Creature — Nightstalker
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Waste Away | 4B | Instant | As an additional cost to cast this spell, discard a card. Target creature gets -5/-5 until end of turn. |
Andradite Leech | 2B | Creature — Leech | Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2 |
Deluxe Dragster | 4U | Artifact — Vehicle | Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 4/3 |
Shield Sphere | 0 | Artifact Creature — Wall | Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. 0/6 |
Burning Shield Askari | 2R | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. 2/2 |
Zhalfirin Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. 2/2 |
Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |
Blinding Fog | 2G | Instant | Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) |
Dimir Infiltrator | UB | Creature — Spirit | Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 1/3 |
Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |