Card Codex

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17 May 2024: Card library updated.

Rain of Gore

BR · Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

Similar cards

Color identity:
NameManaTypeText
Wicked Visitor 1BCreature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life. 2/2
Vermin Gorger 1BCreature — Vampire {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2
Essence Harvest 2BSorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Dire Tactics WBInstant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Treacherous Blessing 2BEnchantment When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
Words of Worship 2WEnchantment {1}: The next time you would draw a card this turn, you gain 5 life instead.
Soulcage Fiend 1BBCreature — Demon When Soulcage Fiend dies, each player loses 3 life. 3/2
Blistergrub 2BCreature — Phyrexian Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. 2/2
Choice of Damnations 5BSorcery — Arcane Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
Thunderscape Master 2RRCreature — Human Wizard {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2
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