M:tG card similarity search
BR · Enchantment
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Name | Mana | Type | Text |
---|---|---|---|
Blood Hustler | 1B | Creature — Vampire Rogue | Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1 |
Final Punishment | 3BB | Sorcery | Target player loses life equal to the damage already dealt to that player this turn. |
Bloodsoaked Reveler | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3 | |
Hallow | W | Instant | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. |
Repay in Kind | 5BB | Sorcery | Each player's life total becomes the lowest life total among all players. |
Worship | 3W | Enchantment | If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
Alhammarret's Archive | 5 | Legendary Artifact | If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
Psychic Transfer | 4U | Sorcery | If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. |
Vampire Neonate | B | Creature — Vampire | {2}, {T}: Each opponent loses 1 life and you gain 1 life. 0/3 |
Vampire Opportunist | 1B | Creature — Vampire | {6}{B}: Each opponent loses 2 life and you gain 2 life. 2/1 |