Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rain of Gore

BR · Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

Similar cards

Color identity:
NameManaTypeText
Naban, Dean of Iteration 1ULegendary Creature — Human Wizard If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 2/1
Lathril, Blade of the Elves 2BGLegendary Creature — Elf Noble Menace Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life. 2/3
Ratchet, Field Medic 2WLegendary Artifact Creature — Robot More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.) Lifelink Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped. 2/4
Blossoming Wreath GInstant You gain life equal to the number of creature cards in your graveyard.
Invigorating Falls 2GGSorcery You gain life equal to the number of creature cards in all graveyards.
Shadows' Lair Land — Cave (Transforms from Grasping Shadows.) {T}: Add {B}. {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.
Phyrexian Arena 1BBEnchantment At the beginning of your upkeep, you draw a card and you lose 1 life.
Celestial Unicorn 2WCreature — Unicorn Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. 3/2
Mana Short 2UInstant Tap all lands target player controls and that player loses all unspent mana.
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
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