Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rain of Thorns

4GG · Sorcery

Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.

Similar cards

Color identity:
NameManaTypeText
Serpent Assassin 3BBCreature — Snake Assassin When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. 2/2
Soul Manipulation 1UBInstant Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.
Kaya's Guile 1WBInstant Choose two — • Each opponent sacrifices a creature. • Exile all opponents' graveyards. • Create a 1/1 white and black Spirit creature token with flying. • You gain 4 life. Entwine {3} (Choose all if you pay the entwine cost.)
Vannifar, Evolved Enigma 2GULegendary Creature — Elf Ooze Wizard At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control. 3/4
Demonic Pact 2BBEnchantment At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.
Gift Shop Artifact — Attraction Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own.
Bamboo Grove Archer 1GEnchantment Creature — Snake Archer Defender, reach Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. 3/3
Manic Vandal 2RCreature — Human Warrior When Manic Vandal enters the battlefield, destroy target artifact. 2/2
You Hear Something on Watch 1WInstant Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature.
Collar the Culprit 3WInstant Destroy target creature with toughness 4 or greater.
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