Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rainbow Crow

3U · Creature — Bird

Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Genju of the Cedars GEnchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Genju of the Spires REnchantment — Aura Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.
Aven Fleetwing 3UCreature — Bird Soldier Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Wall of Tanglecord 2Artifact Creature — Wall Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.) 0/6
The Flood of Mars 2UUCreature — Alien Zombie Horror Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types. 3/3
Downdraft 2GEnchantment {G}: Target creature loses flying until end of turn. Sacrifice Downdraft: It deals 2 damage to each creature with flying.
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
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