Card Codex

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17 May 2024: Card library updated.

Rainbow Dash

1RW · Legendary Creature — Pegasus

Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2

Similar cards

Color identity:
NameManaTypeText
Expedite RInstant Target creature gains haste until end of turn. Draw a card.
Manor Skeleton 1BCreature — Skeleton Haste {1}{B}: Regenerate Manor Skeleton. 1/1
Iron League Steed 4Artifact Creature — Construct Haste Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 2/2
Maze Glider 5UCreature — Elemental Flying Multicolored creatures you control have flying. 3/5
Hellraiser Goblin 2RCreature — Goblin Berserker Creatures you control have haste and attack each combat if able. 2/2
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Dragonlord Kolaghan 4BRLegendary Creature — Elder Dragon Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Blighted Bat 2BCreature — Zombie Bat Flying {1}: Blighted Bat gains haste until end of turn. 2/1
Blitz Automaton 7Artifact Creature — Construct Prototype {2}{R} — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste 6/4
Carnelian Orb of Dragonkind 2RArtifact {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
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